


Moondle Proportions Fix & OpenFlight Toggle
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Moondle Proportions Fix & OpenFlight Toggle
This includes two free unity packages that go hand in hand with each other. But they are separated in case you don't have an issue with the Moondle in OpenFlight worlds and would rather not run the patcher, and only include the OpenFlight toggle. Or you need the proportions to be fixed, without wanting the OpenFlight toggle.
From Unity, Assets -> Import Package -> Custom Package. Then select the unitypackage file.
Moondle Proportions Fix
This is a patcher to correct arm/eye-height and shoulder/eye-height ratios for the Moondle avatar FBX. The main fix this solves is making the Moondle much easier to use OpenFlight supported worlds when using height based avatar scaling. You can see the difference in the T-Pose debug screenshot.
It supports patching the original FBX model of the Moondle (v0.6) or RoyaltyFT's patched FBX model.
This will be placed in "Assets/Moondle Proportions Fix"
Other notes
The patcher uses a modified version of Hash's Edit Distributor to support patching multiple models in a single panel.
OpenFlight Toggle
This adds a "Mode/Open Flight" toggle meant to be used when in Open Flight worlds. When airborne, the "arm control" toggle of the wings become enabled and "float" mode becomes enabled. This is similar to Open Flight toggles for the Gryphon, Tridrogon, and AnyTaur avatars.
This will be placed in "Assets/Moonfang Noodle/Noodle Specific/OPTIONAL/Open Flight"