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Find & fix body clipping through clothes in one click - Clipping Checker [VRChat / Unity] (Free version)
Find & fix body clipping through clothes in one click - Clipping Checker [VRChat / Unity] (Free version)
Find & fix body clipping through clothes in one click - Clipping Checker [VRChat / Unity] (Free version)

Find & fix body clipping through clothes in one click - Clipping Checker [VRChat / Unity] (Free version)

Descripción del producto

Put an outfit on your avatar and the chest or stomach pokes through?

Finding every spot and masking it by hand takes a long time.

Clipping Checker finds where the body sticks out of the clothes - or sits just under the surface where it may show - and marks those spots with red dots in the Scene view. Checking is free.

Features

  • Automatic clipping detection, with a count per outfit (Free)
  • Red dots in the Scene view (Free)
  • (Paid) Push the body inside the clothes in one click
  • Adds a shape key ("KaihenOtasuke_Fit") to a copy of the body mesh and swaps it in. The original mesh is not modified. Press again to fix what's left. Undo with Ctrl+Z.
  • (Paid) Hide only the detected spots in one click
  • Creates a mask texture and sets up AAO (Avatar Optimizer)'s Remove Mesh By Mask. Faces are only removed at upload. Undo with Ctrl+Z.

Creator's test results (free avatar)

  • 4 outfits that fit the body: 0 false detections
  • An outfit made not to fit (body slightly enlarged): 29-35 spots detected
  • "Push inside" pressed twice: 29 -> 2 -> 0 (35 -> 2 -> 0 on another outfit). Original mesh unchanged, the avatar's 53 existing shape keys kept.

A small, focused tool

This tool does one thing: find clipping in the current pose and push it in or hide it. It doesn't refit or reshape outfits. If you need full outfit fitting, use a dedicated outfit-fitting tool.

Free vs Paid

  • Detect clipping, red dots, count per outfit: Free ✓ / Paid ✓
  • Push the body inside the clothes (shape key): Free — / Paid ✓
  • Hide only the detected spots (AAO mask): Free — / Paid ✓

Language

English and Japanese interface. It shows English automatically unless your Unity or OS language is Japanese, and you can switch with the "日本語 / English" toggle. The menu item name stays in Japanese: Tools > 改変おたすけ > めり込みチェッカー.

Not for

  • Reshaping an outfit to fit the body
  • Clipping that only appears in certain poses (crouching, raising arms) - it checks the current standing pose, so it may miss those

How to use

  • Drag the .unitypackage into your project and Import
  • Select your avatar in the Hierarchy, then open Tools > 改変おたすけ > めり込みチェッカー
  • Check the body and the outfits, then press Check for clipping
  • (Paid) Press Push the body inside the clothes, or Hide detected spots

Requirements

  • Unity 2022.3.22f1
  • The hide feature (paid) needs AAO: Avatar Optimizer (free)
  • Tested by the creator on Mac. Built only with standard Unity features - if you hit a bug on Windows, please send us a message on Jinxxy.

Notes

  • If your avatar has "skin under clothes" parts meant to be hidden by clothing, don't select them as the body - you'll get a lot of detections.
  • If the body is pushed in too far, lower the "KaihenOtasuke_Fit" shape key or undo with Ctrl+Z. If too much is hidden, lower "Inner margin (mm)" and check again, or remove the AAO component.
  • This is not an official VRChat tool.
  • Questions and bug reports: please send us a message on Jinxxy.