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Club Couch
Club Couch
Club Couch
Club Couch

Club Couch

Descripción del producto

A simple, modular couch for clubs and hangout worlds.
Three sections with different bends. Line them up to build straight benches or curved lounge seating.

What's included

  • 3 couch sections with 0°, 15° and 30° bends
  • 484 faces and 4 material slots per section: Fabric, Wood, Metal and Emission
  • 9 textures (512×512) for the fabric and wood: fabric in red and blue, wood in white, grey and black, plus normal and height maps
  • Metal and Emission are plain materials, so they don't need textures

Versions

  • FBX ($5): the 3 FBX files and all 9 textures
  • FBX + .blend file ($7): everything above, plus the .blend file (Blender 2.93+) with a procedural version of the couch, so you can set any length and bend you like

How to edit the procedural couch

  1. Open the .blend file
  2. Select "Couch Procedural" in the viewport or the Outliner
  3. Open the Modifier Properties (the little blue wrench)
  4. Adjust the 3 modifiers:
  • Array: how many couch sections you want
  • Mirror: leave this as it is
  • Simple Deform: how strong the bend should be

How to export it as FBX

  1. Select the model
  2. Go to File (top left) → Export → FBX (.fbx)
  3. In the export window, under Include, tick "Selected Objects"
  4. Choose your folder and click "Export FBX" (bottom right)

Then import the FBX into Unity or wherever you need it.

License

  • Personal and commercial use
  • Do not re-sell individual assets
  • Do not claim as your own!

All made from scratch by me.