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Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio
Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio
Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio
Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio
Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio
Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio
Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio
Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio
Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio
Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio
Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio

Elemental Aura Pack – 6 particle auras (Fire/Ice/Lightning/Shadow/Holy/Poison) + transparent video | Tidebone Studio

Descripción del producto

Six aura effects that rise from the feet — Fire, Ice, Lightning, Shadow, Holy and Poison — for VRChat avatars.

Also included: transparent videos, sprite sheets and Godot 4 scenes for videos, streams and games.


■ Contents

• 6 auras

- Fire: flames + embers

- Ice: frost mist + ice shards + ground ring

- Lightning: electric bolts + sparks

- Shadow: dark smoke + purple flames

- Holy: light rays + motes + ground ring

- Poison: toxic smoke + bubbles

• Unity package: 6 particle prefabs (Shuriken, Built-in pipeline, no scripts), materials, textures

• Transparent video: WebM (VP9 + alpha) and ProRes 4444 (with alpha), 1080×1080, 30 fps, seamless loop

• 8×8 sprite sheets (2048 / 4096 px) and 64-frame PNG sequences

• Godot 4 scenes (GPUParticles3D) · 10 particle textures


■ Specs (VRChat PC)

• Particle systems per prefab: Fire 3 · Ice 4 · Lightning 3 · Shadow 3 · Holy 4 · Poison 3

• Max particles: Fire 196 · Ice 138 · Lightning 110 · Shadow 230 · Holy 118 · Poison 190 (all at most 300)

• No trails, collision, lights or sub-emitters → particle stats in the "Good" range

• Material slots: 3–4 (Unity built-in Legacy Shaders/Particles, no lilToon needed)

• Import and playback checked in Unity 2022.3.22f1


■ Notes

• PC only. Not for Quest / Android (any particle system puts a Quest avatar at Poor or below).

• No menu toggle included — set up your own object toggle in the FX layer.

• Particles simulate in world space, so they trail slightly behind you when you walk.

• The grey figure in the images is a stand-in and is not included.


■ How it was made

Generated procedurally (noise and particles) by scripts written by the creator; an AI assistant was used to write the scripts.

No image- or video-generation AI was used.


■ Terms of use

VN3 License — see the included PDFs (Japanese is the official text, English is a reference translation).

Summary: use and edit in your own work (avatars, videos, streams, games) OK · redistribution / resale of the data NOT allowed.


■ Contact

For issues or questions, please message me via my Jinxxy store page.

by Tidebone Studio

$5,00 USD