
![Photon Saber Lite [VRChat · Extend/Retract · VRCFury Prefab Included · 2 Glow Colours · Single or Dual] – free | Tidebone Studio](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/8564e77b-0716-589d-a0ca-cd0797505838/4023370974622647964/1038268962761469952.png)
![Photon Saber Lite [VRChat · Extend/Retract · VRCFury Prefab Included · 2 Glow Colours · Single or Dual] – free | Tidebone Studio](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/8564e77b-0716-589d-a0ca-cd0797505838/4023370974622647964/1038268947867143168.png)
![Photon Saber Lite [VRChat · Extend/Retract · VRCFury Prefab Included · 2 Glow Colours · Single or Dual] – free | Tidebone Studio](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/8564e77b-0716-589d-a0ca-cd0797505838/4023370974622647964/1038268972059125760.png)
![Photon Saber Lite [VRChat · Extend/Retract · VRCFury Prefab Included · 2 Glow Colours · Single or Dual] – free | Tidebone Studio](https://jinxxy-c.jinxxy-cdn.com/cdn-cgi/image/format=auto,onerror=redirect/8564e77b-0716-589d-a0ca-cd0797505838/4023370974622647964/1038268956933505024.png)
Descripción del producto
Este producto contiene contenido generado por IA.
Free glowing sword for VRChat avatars - the Photon Saber from the Neon Blades pack, single or dual, in 2 glow colours, as PC and Quest-lite prefabs, linked to your hand bones. The blade extends out of the hilt when you switch it on and retracts when you switch it off. A one-click VRCFury menu builder and a "Fit to selected avatar" button are included.
■ What you get (free)
• Photon Saber, single (one hand) or dual (both hands): hilt, wrist cord, blade that extends and retracts
• 2 glow colours (Aurora cyan, Nova pink), Light hardware, 4 prefabs: Aurora/Nova × PC/Quest-lite
• One-click VRCFury menu builder: menu "Neon Blades" with Photon Saber (Right) and Photon Saber (Left) - both on = dual, saved choice
• "Fit to selected avatar" button: the hilts are placed in the fists of your avatar (humanoid, T/A-pose)
• Unity 2022.3, Built-in pipeline, no runtime scripts (the Editor menu tools are Editor-only)
The full Neon Blades pack (paid) adds the Energy Katana, the Glow Greatsword, 4 glow colours and Dark hardware (48 prefabs): https://jinxxy.com/TheQuietStack/tyTWV
■ Setup
1. Drag Unity/NeonBlades_Lite.unitypackage into your Unity 2022.3 project (VRChat SDK for Avatars installed).
2. Menu Tidebone > Neon Blades > 1 - Build materials and prefabs: builds the materials and 4 prefabs (Photon Saber × Light × 2 glow colours × PC/Quest-lite) in Assets/TideboneStudio/NeonBlades/Prefabs.
3. With VRCFury installed: menu Tidebone > Neon Blades > 2 - Build VRCFury menu prefabs, then drag Prefabs/VRCFury/NeonBlades_Light_<Colour>_VRCFury (Quest: NeonBlades_Quest_...) onto your avatar root. A "Neon Blades" menu appears in VRChat: Photon Saber (Right), Photon Saber (Left) - the left saber is independent (both on = dual), your choice is saved.
4. Select your avatar and click Tidebone > Neon Blades > 3 - Fit to selected avatar (it uses your own bones). Fine-tune by moving the blade object under ToyMount_RightHand / ToyMount_LeftHand.
5. Without VRCFury: drag the prefabs from Prefabs/ onto your hand bones (origin = grip, +Z along the forearm) and drive the blend shape "Extend" (0-100) of the Blade_G mesh with your own toggle.
■ Specs
Photon Saber: 1,502 triangles on PC / 564 on Quest-lite (Blender counts). Blade length extended: 0.95 m. 2 material slots (hardware + glow). The blade is one skinned mesh with an 'Extend' blend shape (retracted = 0, extended = 100); no particles, no trails, no lights. PhysBone: wrist cord of 4 links on PC, none on Quest-lite. Glow = emissive material (lilToon emission on PC, VRChat Mobile Standard Lite emission on Quest-lite). Skinned meshes and PhysBones on mobile avatars count towards the Performance Rank.
• Tested (batch, 05.11.2026): Unity 2022.3.22f1, VRChat SDK (Avatars) 3.10.5, VRCFury 1.1434.0, VRChat Robot sample avatar: import 0 compiler errors; all 4 Lite prefabs and 4 VRCFury prefabs checked (triangles, materials, emission, PhysBone, skinning, blend shape, menu, toggles).
■ Notes
• Needs the VRChat SDK (Avatars); the menu needs VRCFury (free, vcc.vrcfury.com) - NOT included.
• Original design: no film or game weapon, no brand. A prop only.
• Not included: avatar, VRCFury itself, sound, particle effects. Not tested in VRChat itself (PhysBone feel, other players' view).
• Images are Blender renders of the shipped models, not in-game captures. The grey figure shown is not included.
■ How it was made
The models and textures are generated procedurally with the author's own scripts and Blender; an AI assistant was used to write the scripts (as stated in the license). The gallery images are Blender renders of the shipped models on a grey stand-in figure (not included), posed by script.
■ Terms of use
VN3 license included (ja/en/ko/zh) in the License folder (TideboneStudio_NeonBlades_VN3_<lang>.pdf) - Japanese is the official text, English is a reference translation. Summary: use and edit in your own work (commercial OK) / redistribution or resale of the data NOT allowed / use as machine-learning training data NOT allowed.
by Tidebone Studio