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Cat-Cap Strawberry Milk - 6 Flavors | Drinkable VRChat Gimmick
Cat-Cap Strawberry Milk - 6 Flavors | Drinkable VRChat Gimmick
Cat-Cap Strawberry Milk - 6 Flavors | Drinkable VRChat Gimmick

Cat-Cap Strawberry Milk - 6 Flavors | Drinkable VRChat Gimmick

Descripción del producto

A retro milk bottle you can actually drink, with a little cat-ear cap. Sip it down 4 times; the fruit bits sink with the level.

Drag & drop with Modular Avatar. 6 flavors, refill from the menu any time.

Hand-held: it attaches to your avatar's hand bone, so it should fit most humanoid avatars. Tested on Shinano, Milltina and Kipfel (ready-made prefabs); on other avatars, drop in the Shinano prefab and move HandProxy to your hand (steps in the README).

If you enjoy it, a quick rating really helps a small creator get seen ⭐

What it does

  • Hold the bottle in your right hand; each sip lowers the level by a quarter. Fruit bits follow the level.
  • Cat cap on = the straw is swapped for the cat-ear cap.
  • Desktop: right-hand Fist (Right Shift + F2) plays the sip motion. VR: touch the straw tip to your mouth.
  • 6 flavors: strawberry, banana, melon, coffee milk, peach, grape.

What's included

  • Milk bottle with straw, cat-ear cap and fruit bits; prefabs for Shinano, Milltina, Kipfel
  • README (English/Japanese), license (VN3, English + Japanese PDF)

Specs

  • 6,230 tris / 7 material slots / no particles / no PhysBones
  • Synced parameters: 18 bits. Sip detection is local only.
  • Sound effects are set up (sip, slurp, clink)

Compatibility

  • Ready-made prefabs for Shinano, Milltina and Kipfel (hand pose and drinking motion fitted to each).
  • Other avatars: use the Shinano prefab and move HandProxy/Offset to your hand (steps in the README). The drinking motion is tuned for the 3 bases above.
  • Requires Modular Avatar + lilToon (VCC / ALCOM).
  • VRChat PC only. Not Quest compatible.

Install

  • Add Modular Avatar and lilToon with VCC (ALCOM).
  • Import the unitypackage.
  • Drag the prefab named after your avatar onto the avatar root, then upload. Non-destructive; delete the prefab to undo.

Good to know

  • Made in Blender, no generative AI: all models and textures are our own work.
  • Arm motion is based on Quaternius "Universal Animation Library 2" (CC0), adjusted per avatar.
  • VR: set up so touching it to your mouth counts; tested on desktop so far, not yet on VR hardware.
  • Backgrounds, avatars and other props in the images are not included.
  • Tested on VRChat PC desktop (Shinano): hold, flavor change, level drop per sip, drinking motion, cat cap replacing the straw; also together with our crepe on one avatar.

License (summary of our VN3 terms; the Japanese PDF is binding)

  • OK: use on your own avatars in VRChat and similar platforms, personal or commercial
  • OK: edit it, use parts to modify other things, have someone edit it for you
  • OK: videos, streams, publications. Credit not required (appreciated!)
  • Not OK: redistributing or reselling the files, edited or not
  • Not OK: public/cloneable avatars that let others use it
  • Not OK: political or religious activity (private use is fine)
  • Ask first: physical merch, embedding in software/games you distribute

Questions or problems: [email protected]. If you enjoy it, a rating/review helps a lot!

$3,99 USD