


Descripción del producto
Este producto contiene contenido generado por IA.
Edit multiple Unity Particle Systems at once with a simple and familiar workflow.
Select Particle Systems in the Hierarchy, enable only the properties you want to modify, preview the results with Change, then apply them to the Prefab when ready. Unchecked properties remain unchanged.
Key Features
Batch edit multiple Particle Systems
Include child Particle Systems and inactive objects
Edit commonly used Main Module and Renderer properties
Set constant values or multiply existing values
Preview changes before applying to Prefabs
Revert unapplied changes
Restart particle previews instantly
Restore the previous Prefab apply
Supports Unity Undo
A lightweight editor tool designed to reduce repetitive Particle System adjustments without adding unnecessary complexity.
Menu: Tools > Eric VFX > Particle System Batch Editor